Apex Legends Weapon Damage Calculator
๐ About This Apex Legends Damage Calculator
Our advanced Apex Legends weapon damage calculator is the most comprehensive and accurate tool available for calculating weapon damage, DPS (Damage Per Second), and TTK (Time to Kill) in Apex Legends. Whether you're a competitive player looking to optimize your loadout or a casual gamer wanting to understand weapon mechanics, this calculator provides precise calculations based on the latest game data.
๐ง How to Use the Calculator
Using our Apex Legends damage calculator is simple and intuitive:
- Select Your Weapon: Choose from all available weapons including Assault Rifles, SMGs, LMGs, Marksman weapons, Sniper Rifles, Shotguns, and Pistols.
- Choose Hit Location: Select whether you're aiming for body shots, headshots, or leg shots.
- Set Armor Level: Input your target's armor level (0-4) to calculate damage reduction.
- Configure Helmet: Select helmet level for accurate headshot damage calculation.
- Enter Target HP: Set the total health points of your target.
- Add Distance: Input the distance to account for damage falloff.
- Apply Modifiers: Use advanced options for character abilities and environmental effects.
โ๏ธ Weapon Categories and Damage
Apex Legends features diverse weapon categories, each with unique damage characteristics:
Weapon Type | Damage Range | Rate of Fire | Best Use Case |
---|---|---|---|
Assault Rifles | 14-23 per shot | 448-810 RPM | Versatile, medium range |
SMGs | 12-15 per shot | 640-1080 RPM | Close range, high mobility |
LMGs | 17-28 per shot | 300-900 RPM | Sustained fire, crowd control |
Marksman | 23-60 per shot | 90-240 RPM | Medium-long range precision |
Snipers | 60-145 per shot | 36-78 RPM | Long range elimination |
Shotguns | 9-15 per pellet | 58-174 RPM | Close range burst damage |
Pistols | 12-45 per shot | 156-750 RPM | Secondary weapon, mobility |
๐ก๏ธ Armor System and Damage Reduction
Understanding Apex Legends' armor system is crucial for accurate damage calculations. The current Legend Armor system works differently from the old Evo Shield system:
- Level 1 Armor: 50 Shield HP - Provides basic protection
- Level 2 Armor: 75 Shield HP - Improved damage absorption
- Level 3 Armor: 100 Shield HP - High-tier protection
- Level 4 Armor: 125 Shield HP - Maximum protection
Helmets provide crucial headshot damage reduction:
- Level 1 Helmet: 20% headshot damage reduction
- Level 2 Helmet: 40% headshot damage reduction
- Level 3 Helmet: 50% headshot damage reduction
- Level 4 Helmet: 50% headshot damage reduction
๐ฏ Body Shot Multipliers
Different body parts have different damage multipliers in Apex Legends:
- Headshots: 1.5x to 2.5x damage (weapon dependent)
- Body Shots: 1.0x damage (base damage)
- Leg Shots: 0.75x to 0.9x damage (weapon dependent)
๐ Advanced Calculations
Our calculator includes advanced features for competitive players:
- Fortified Passive: Gibraltar and Caustic take 15% less damage.
- Amped Cover: Rampart's amped cover provides 20% damage boost.
- LMG Passive: Rampart deals extra damage with LMGs and carries more ammo.
- Distance Falloff: Automatic weapons lose damage over distance.
- Attachment Effects: Hop-ups and attachments can modify damage and fire rate.
๐ Meta Weapons and Optimal Loadouts
Based on current damage calculations and professional play, here are the top meta weapons:
- R-301 Carbine: Excellent all-around weapon with consistent damage.
- R-99 SMG: Highest DPS for close-range encounters.
- Wingman: High skill, high reward with massive headshot damage.
- Kraber: One-shot potential to the head with any helmet.
- Peacekeeper: Devastating close-range damage with good range.
๐ Tips for Maximizing Damage
Use these strategies to optimize your damage output:
- Aim for the Head: Headshots provide significant damage multipliers.
- Manage Distance: Stay within optimal range for your weapon.
- Target Armor Breaks: Focus fire to break armor quickly.
- Use Cover: Peek shooting maximizes damage while minimizing exposure.
- Coordinate with Team: Focus fire increases effective TTK.
- Choose Right Weapon: Match weapon choice to engagement range.
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