You are the Champion.
Apex Legends has one of the highest "Time to Kill" (TTK) stats in the Battle Royale genre. Tracking a strafing Octane while managing your recoil is hard enough; you shouldn't have to guess how many bullets it takes to break a Red Shield.
We created these Apex Utilities to help you master the arena. Calculate your exact "One-Clip" potential against Fortified legends or spice up your ranked grind with randomized loadout challenges.
๐ Predator Utilities
Weapon TTK Calculator
Can you one-clip a Gibraltar with Red Evo? Calculate Shots-to-Kill based on Helmet Level, Leg Shots, and Fortified perks.
Check TTK โRandom Loadout Gen
Bored of the R-301/Nemesis meta? Generate a random Legend and Weapon combo to challenge yourself in Pubs or Mixtape.
Spin Loadout โThe Math of the "One-Clip"
In Apex Legends, the difference between winning and losing a 1v1 is often a single bullet. Understanding how damage modifiers work is essential for high-tier play:
- Helmets vs. Headshots: Headshots deal bonus damage (usually 1.5x), but Helmets reduce this bonus damage, not the total damage. A Purple Helmet reduces the bonus by 50%, making headshots with SMGs significantly less valuable than headshots with the Wingman or Sentinel.
- Leg Shots: Shooting an enemy in the legs reduces damage by roughly 15-20% (depending on the weapon class). If you are tracking a strafing target, aiming for "Center Mass" (Chest) is statistically safer than risking leg shots or missing headshots.
- Fortified Legends: Big legends like Gibraltar and Caustic take 15% less damage. This changes the "Shots to Kill" math drastically. Our calculator accounts for this Perk automatically.
Keeping the Grind Fresh
After thousands of hours, using the same meta loadout (Nemesis + R-99) gets stale. Many content creators and high-skill players use Randomized Loadouts to improve their versatility.
Forcing yourself to run a Sentinel + P2020 loadout forces you to improve your positioning and trigger discipline. Our generator respects the current loot pool, ensuring you don't roll a weapon that is currently in the Care Package (unless you toggle it on).
Frequently Asked Questions
Yes. We update weapon damage values, magazine sizes, and hop-up compatibility whenever Respawn releases a major patch notes update.
Yes. You can select White (150 HP), Blue (175 HP), Purple (200 HP), or Red (225 HP) Evo Shields to see exactly how much damage you need to deal.
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